Data Ethics Book coming in August 2020!


Two researchers on the Ethics4EU project, Brendan Tierney (TU Dublin) and Damian Gordon (TU Dublin) have contributed chapters to an upcoming book “97 Things about Ethics Everyone in Data Science Should Know” from O’Reilly Media which will be released in August 2020.

The book is part of a larger series O’Reilly Media does called “97 Things”, each of which contains 97 chapters from a variety of authors on a given topic. This book is a collection designed to represent a wide range of voices and ideas from leading practitioners (industry and academia), from around the world, who have a clear point of view on some aspect of the ethical issues surrounding the field of data science.

The key themes of the book include:

  • What types of data science initiatives can be ethically undertaken
  • How to determine what data can be ethically utilized
  • Monitoring and maintenance needed to ensure a process’s ongoing ethical state
  • How to ensure that the results of a data science initiative are used ethically
  • What policies and procedures are needed to support all of the above

This book helps data professionals, managers, and tech leaders learn powerful, real-world best practices and get a better understanding for data ethics. It provides you with the things you need to know for ethically collecting, managing, and using data.

The book is edited by Bill Franks (the Chief Analytics Officer for ​The International Institute For Analytics) whose website is here:

It is available for order on and on

EthiComp 2020


Damian Gordon (TU Dublin) presented the third Ethics4EU peer-reviewed paper at EthiComp 2020: The 18th International Conference on the Ethical and Social Impacts of ICT.

The ICT ethical landscape is changing at an astonishing rate, as technologies become more complex, and people choose to interact with them in new and distinct ways, the resultant interactions are more novel and less easy to categorise using traditional ethical frameworks. It is vitally important that the developers of these technologies do not live in an ethical vacuum; that they think about the uses and abuses of their creations, and take some measures to prevent others being harmed by their work.

To equip these developers to rise to this challenge and to create a positive future for the use of technology, it important that ethics becomes a central element of the education of designers and developers of ICT systems and applications. To this end a number of third-level institutes across Europe are collaborating to develop educational content that is both based on pedagogically sound principles, and motivated by international exemplars of best practice. One specific development that is being undertaken is the creation of a series of ethics cards, which can be used as standalone educational prop, or as part of a board game to help ICT students learn about ethics.

Overall the goal of this project is not simply to design a game to help teach ethics, but rather to explore how effective design science methodologies are in helping in the design of such a game.

The full paper “HOMO LUDENS MORALIS – DESIGNING AND DEVELOPING A BOARD GAME TO TEACH ETHICS FOR ICT EDUCATION” by D. Gordon, D. O’Sullivan, I. Stavrakakis, and A. Curley was published in the conference proceedings (ISBN: 978-84-09-20272-0) available here:

IFIP WG9.4 2020


Damian Gordon (TU Dublin) presented the second Ethics4EU peer-reviewed paper at IFIP WG 9.4 European Conference on the Social Implications of Computers in Developing Countries 2020.

Digital products and services are producing unprecedented amounts of data worldwide. These products and services have broad reach and include many users and consumers in the developing world. Once data is collected it is often used to create large and valuable datasets. A lack of data protection regulation in the developing world has led to concerns about digital colonization and a lack of control of their data on the part of citizens in the developing world.

The authors of this paper are developing a new digital ethics curriculum for the instruction of computer science students. In this paper we present two case studies we have developed with a focus on data ethics in a developing world context.  Each case study is accompanied by a list of specific questions to be used by the instructor to  allow students to evaluate the implications of introducing new digital products and services in a developing world context as well as a generic case studies checksheet that allow deeper reflection on the intended and unintended consequences of introducing new technologies.

The case studies have been developed specifically as teaching tools; each is based on a synthesis of several real cases, and are designed to generate detailed and diverse discussions by student groups about the ethics of these scenarios. The use of synthesized case studies has a long history in the teaching of Law courses, sometimes to circumvent issues like confidentiality and legal privilege, which are clearly very important considerations when discussing Data Ethics scenarios.
To highlight the fictitious nature of the case studies, fictional placenames and company names are very often used to underscore the fact that these case studies are fictional.

The full paper “CHECK YOUR TECH – CONSIDERING THE PROVENANCE OF DATA USED TO BUILD DIGITAL PRODUCTS AND SERVICES” by D. O’Sullivan, D. Gordon will be published in the IFIP AICT series by SpringerNature.

Second Milestone Meeting!

On the 7th and 8th of May the Ethics4EU team meet online for the second Milestone Meeting!

During the meeting:

Multiplier Event in Zurich postponed

Unfortunately, due to the spread of COVID 19, our event planned for Thursday 7th of May at Institute of Informatics, University of Zurich, Zurich, Switzerland has been postponed.

The main goals of the event were to disseminate and create awareness in the region and country about the core issues addressed by the project, as well as to foster a networking o people working or interested in these issues. The event would have included a number of speakers and a discussion panel including experts in Ethics, academics, and professionals working in areas, roles or projects where ethical or legal aspects are central or highly relevant. In particular, the event would have focused on our research report of existing competencies in the teaching of ethics in computer science and research report on European Values for Ethics in Technology, and also include a discussion on the community of practice of for teaching ethics in computer science that we aim to develop during the Project’s lifetime.

The event will take place in 2021 (date TBC).

The Project doesn’t stop!

Though, as everybody in the world, the Partner Institutions and Team Members are being affected by the current situation, we’re still working hard on the Project! We just changed our way to communicate!

The spread of COVID19 can actually raise some interesting issues about Ethics and Technology that may lead to some Case Studies! It is especially in these hard times that must ask ourselves what can technology do for our society without harming anybody’s health, privacy and lifestyle.

INTED 2020


Michael Collins (TU Dublin) presented the first Ethics4EU peer-reviewed paper at INTED 2020.

The media is reporting scandals associated with computer companies with increasing regularity; whether it is the misuse of user data, breach of privacy concerns, the use of biased artificial intelligence, or the problems of automated vehicles. Because of these complex issues, there is a growing need to equip computer science students with a deep appreciation of ethics, and to ensure that in the future they will develop computer systems that are ethically-based. One particularly useful strand of their education to incorporate ethics into is when teaching them about the formal approaches to developing computer systems

There are a number of specific processes and methodologies that incorporate these stages in different ways into their approaches. Some take a linear approach to these stages, whereas others take a more iterative and/or incremental approach. These models include the Waterfall Model, the V-Model, the Spiral Model, and the Agile family of models. For each of these models this paper will present a way to include ethics in the Specifying stage, and well as threaded throughout the model, and as an explicit stage in a final review process at the end of the implementation stage. 

These formal models are understood (and used) by computer companies all over the world, and therefore are a natural means of incorporating ethics into software development in a manner that would not seem overly arduous or unwieldy to developers. These techniques are also taught in the computer science departments of universities all over the world, it is therefore vitally important that lecturers incorporate an ethical dimension into their systems development teaching, and we believe that these newly refined models provide them with a simple means of achieving this task, and this will make a new generation of software developers ethically-aware.

The full paper “INCORPORATING DIGITAL ETHICS THROUGHOUT THE SOFTWARE DEVELOPMENT PROCESS” by D. Gordon, M. Collins, A. Becevel and W. O’Mahony will be published in the INTED 2020 Proceedings within 2020 and it will be available for reading on IATED (

Paul Gibson visits TU Dublin

On 19th February, Paul Gibson (Institut Mines-Télécom) visited TU Dublin to have a face-to-face meeting about one of our main deliverables: the online teaching resources repository.

With his contribution, the Project now has a first rudimental picture of what our educational “bricks” are going to look like.

Our first draft of an educational “brick”

The educational resources will be organized around the concept of a “brick”, a relevant subtopic of Digital Ethics and will include templates for assessments and case studies.

Launch event in Dublin!

On the 21st of November TU Dublin welcomed the Ethics4EU partners and stakeholders to the launch event for the project.

After the welcoming from Prof Michael Devereux (TU Dublin), Dympna O’Sullivan (TU Dublin) gave an overview of the project to the attendees clarifying the objectives and introducing the expected outcomes of Ethics4EU.

Afterwards, the stakeholders were engaged in a Round Table Activity in which they were asked to identify Digital Ethics issues relevant to their own industry. Facilitators lead discussions on 3 questions:

  • What ethical concerns exist in their digital projects and enterprises?
  • What ethical questions do developers need to ask themselves when developing software technology?
  • What types of skills are  needed by graduates in relation to digital ethics?

In the end a panel  responded to round table activities and questions from stakeholders.

First Transnational Meeting in Dublin!

On the 20th of November TU Dublin welcomed the Ethics4EU Partners for the first of the six scheduled Transnational Meetings.

The main focus of the meeting was to plan the work for the first two intellectual outputs of the project:

  • A paper that identifies gaps in computer science lecturers’ knowledge of ethics
  • A paper that will help develop a common understanding pf pan-European values in ethics in technology